CS:GO
(2022–2023)
I've translated several strings added to the game.
I've translated blog posts and release notes.
I adapted the game for the Latin American audience.
I joined the CS:GO localization team in September 2022, because no one paid attention to my previous work (since TF2 translations into Latin American Spanish are not released publicly) and with the wish that people would appreciate my work. Also, this is one of the most played games. I also made some proofreading adjustments, such as fixing texts that didn't fit correctly in certain parts of the game.